ADD_VALUES#
Adds a value into a vector or matrix, if there previously was no value, just puts the value into that location
See Also#
InsertMode, VecSetValues(), MatSetValues(), VecSetValue(), VecSetValuesBlocked(),
VecSetValuesLocal(), VecSetValuesBlockedLocal(), MatSetValuesBlocked(), INSERT_VALUES,
MatSetValuesBlockedLocal(), MatSetValuesLocal(), VecScatterBegin(), VecScatterEnd(), MAX_VALUES
Level#
beginner
Location#
Examples#
src/dm/tutorials/ex7.c
src/dm/tutorials/ex9.c
src/dm/tutorials/ex2.c
src/dm/tutorials/ex21.c
src/ksp/ksp/tutorials/ex11.c
src/ksp/ksp/tutorials/ex19.c
src/dm/tutorials/ex1.c
src/dm/tutorials/ex20.c
src/dm/tutorials/ex5.c
src/dm/tutorials/ex14.c
Index of all Sys routines
Table of Contents for all manual pages
Index of all manual pages